11 #ifndef CJ_AUDIO_PLAYER_H_ 12 #define CJ_AUDIO_PLAYER_H_ 28 void cj_ap_init(
int sampleRate,
int frameSize,
int maxAudioFrameChunksToBuffer);
62 #endif // CJ_AUDIO_PLAYER_H_ void cj_ap_deinit(void)
Deinitializes the library.
void cj_ap_mute(void)
Mute audio player.
void cj_ap_queue_audio_frames(short *audioFrames, size_t audioFramesLen)
Queue next audio frames.
void cj_ap_unmute(void)
Unmute audio player.
void cj_ap_init(int sampleRate, int frameSize, int maxAudioFrameChunksToBuffer)
Initializes library.
bool cj_ap_is_mute(void)
Check if audio player is mute.